Setting up a dev environment

Installing the 3rd party dependencies

To develop and customize Converse, you’ll first need to check out Converse’s Git repository:

git clone https://github.com/conversejs/converse.js.git
cd converse.js

We use development tools which depend on Node.js and NPM (the Node package manager).

It’s recommended that you use NVM (the Node version manager) to make sure you have the right version of Node.

Refer to the NVM Github page for instructions on how to install it.

Once NVM is installed, you can run the following inside your checkout of the Converse Git repository:

nvm install

Note

You will always have to first run nvm install in a new terminal session before working on Converse.

To set up the Converse development environment, you now run make dev.

make dev

Alternatively, if you’re using Windows, or don’t have GNU Make installed, you can run the following:

npm install
npm run lerna

This will install the Node development tools and Converse’s dependencies.

The front-end dependencies are those JavaScript files on which Converse directly depends and which will be loaded in the browser as part of the bundle in dist/converse.js (or dist/converse.min.js).

To see the 3rd party dependencies (not just the front-end dependencies, but also ones necessary for development tasks like making builds), take a look at the list under the devDependencies in package.json.

Note

After running `make dev`, you should now have a new node_modules directory which contains all the external dependencies of Converse. If this directory does NOT exist, something must have gone wrong. Double-check the output of `make dev` to see if there are any errors listed. For support, you can ask in our chatroom: dicuss@conference.conversejs.org.

If you don’t have an XMPP client installed, follow this link to conversejs.org where you can log in and be taken directly to the chatroom.

Libsignal

If you want OMEMO encryption, you need to load libsignal separately in your page.

For example:

<script src="3rdparty/libsignal-protocol-javascript/dist/libsignal-protocol.js"></script>

The reason libsignal needs to be loaded separately is because it’s released under the GPLv3 which requires all other dependent JavaScript code to also be open sourced under the same license. You might not be willing to adhere to those terms, which is why you need to decide for yourself whether you’re going to load libsignal or not.

Setting up a webserver

When making changes to Converse, either development or theming changes, you’ll want to preview them in your browser.

For this, you’ll need to serve the development files via a web server, so that you can see your local changes in the browser.

Manually starting a web server

To both set up the development environment and also start up a web browser to serve the files for you, you can run:

make serve

Note

To run the “make” commands, you’ll need GNUMake installed on your computer. If you use GNU/Linux or *BSD, it should be installed or available via your package manager. For Mac, you’ll need to install XCode and in Windows you can use Chocolatey.

After running make serve you can open http://localhost:8000 in your webbrowser to see the Converse website.

When developing or changing the theme, you’ll want to load all the unminified JS and CSS resources as separate files. To do this, open http://localhost:8000/dev.html instead.

You might want to open dev.html in your text editor or IDE as well, to see how converse.initialize is called and to potentially change any of the settings.

Starting a web server with live reloading

Alternatively, if you want to have live reloading whenever any of the source files change, you can run make devserver (which will use webpack-dev-server).

Instead of dev.html being used, webpack.html is now being used as the HTML template, and you’ll need to modify that file if you want to change the settings passed to converse.initialize.

If you’re running make devserver, you need to open http://localhost:8080.